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Description
But I luv her anyways :3
This is part of what I've been up to lately! My first 3d model, not counting the tutorial pilot :b
I find these 3d models kinda freaky when they're all frozen like this XD But I like how she turned out, I put a lot of work into her, and am pleased with the result (I even did the head twice to get it nice and "pretty", lol XD)
The pic in the back was my concept image, but I figured it'd cloud the head too much, so I only followed it for the body. The face should be visible!
(Can't hide something that took so long to create XD
I actually enjoy 3d a lot It's fun, now that I know how to use 3ds Max XD
Anyways, hope you don't find her too scary ^_^;
This is part of what I've been up to lately! My first 3d model, not counting the tutorial pilot :b
I find these 3d models kinda freaky when they're all frozen like this XD But I like how she turned out, I put a lot of work into her, and am pleased with the result (I even did the head twice to get it nice and "pretty", lol XD)
The pic in the back was my concept image, but I figured it'd cloud the head too much, so I only followed it for the body. The face should be visible!
(Can't hide something that took so long to create XD
I actually enjoy 3d a lot It's fun, now that I know how to use 3ds Max XD
Anyways, hope you don't find her too scary ^_^;
Image size
1084x1166px 556.59 KB
© 2007 - 2024 LMP-TheClay
Comments10
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wow it's been a while since you posted this and you may of done more since then.
if it's okay i'd like to make a few suggestions.
always use human references, its the key to make characters look more life like. Taking pictures of yourself or a friend from the front and side helps greatly.
i myself have trouble with faces. the way i was taught was again take photos front and side of the head stopping just at the shoulders and model the head seperatly, then you can resize and attatch to the body. Also look at the face topology and how the loops flow and create the eyes, the cheeks etc.
even experienced people have problems like the really experienced 3rd years on my course- Game art design. But as they say practice makes perfect and just for the record, your first character is way better than my first.
if it's okay i'd like to make a few suggestions.
always use human references, its the key to make characters look more life like. Taking pictures of yourself or a friend from the front and side helps greatly.
i myself have trouble with faces. the way i was taught was again take photos front and side of the head stopping just at the shoulders and model the head seperatly, then you can resize and attatch to the body. Also look at the face topology and how the loops flow and create the eyes, the cheeks etc.
even experienced people have problems like the really experienced 3rd years on my course- Game art design. But as they say practice makes perfect and just for the record, your first character is way better than my first.